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There's also some very nice mods for the game - BlackOps, Experimental Wars and Total Veterancy (TVg)īlackOps - Loads of new units and game tweaks, commanders given loads of upgrade optionsĮxperimental Wars - Insane mod where a unit gets veterancy for every kill pretty much. In terms of hardware you need 3 CPU cores minimum at 3Ghz+, 4 is better - 4Gb RAM minimum. I can upload these mods for you if you ask nicely. #Supcom Core Maximizer download#If you need to play against AI then download Sorian AI and cheat mods (allows you to set the resource and build multiplier for the AI to anything you like. Stick to 20x20 maps (there's also a nice map called Coastal Conflict 2 which is 20 x 40)ĭo not play with the standard AI's, ever. This game is the new Total Annihilation, I'm just not sure if you'll have access to all this through Steam.Įdit: Seems they might have taken those pages down as your links now go to the steam store homepage. It's small and streamlined and way better than GPGnet, and it's getting new features for co-op modes etc. This records you whether or not you know about it, and anyone can check you performance and ability.Īlso, they have now released Forged Alliance Forever, a community made, updated, and auto-patching (community released patches) for multiplayer games with a lobby, tournaments, it's own vault. There's also PlayerTrack (PT) which is an onlien statisitcal database of EVERY GAME EVER PLAYED of everyone, recording your performance and giving you a score for loads of areas compared to the average mean score of all players. #Supcom Core Maximizer full#Having said that the community for Supreme Commander are an amazing bunch, not only are there 100's of mods from full game make overs to new game modes, new maps, high res texture packs, UI enhancements and many other things. I got ETQW yesterday, and intend to Strogg 4 Life for a while before getting back to the direction of vast robotic armies.So how will multiplayer work, since the game uses GPGnet for lobby and match making, not to mention the vault which is the online repository of mods, maps and other downloadable content only accessable through GPGnet. (I'm not, to be fair, actually playing much Supreme Commander at the moment. So I don't think I'm lying with statistics, here. Smaller games, though - and even complex games when you can't see much of the enormous map you're playing on - don't give your graphics card much time to breathe, especially if you've taken advantage of SupCom's still-rare ability to make use of a second monitor. But almost five per cent is not a bad improvement to get for free.Ĭomplex Supreme Commander games are almost 100% CPU limited. You probably wouldn't actually notice that in play - it's a general rule of thumb that differences of less than ten per cent aren't noticeable. But the composite score improved 4.7%, from 5794 to 6065. The sim score improved only slightly more, at +1.6%. The logged-frames difference was +0.7%, which probably means less than experimental error and definitely means nothing you'd ever notice. The giant resolution and less-than-incredible video card meant that, in the peculiar jargon of the perftest benchmark, the "render" score only improved from minus 1029 to minus 863. In this graphics-heavy test, my "render" result increased by nineteen per cent with the new drivers. ![]() The Supreme Commander benchmark reports total frames rendered, "sim" performance (how fast the game calculates everything-but-graphics), "render" performance (graphics alone) and a "composite" score that roughly represents overall performance. Running the standard " perftest" benchmark in that resolution guarantees, despite Core Maximizer, that the game will be video-card-limited most of the time. you split the monitor between the normal view and the easy-to-draw topographic-view map. That's practical for fullscreen Supreme Commander if you've got some flavour of 8800 (ATI aren't really in the very-high-end race at the moment), but it's actually very playable if. I've also got an effing big monitor, so I ran the tests in 2560 by 1600 resolution. Tweaks that help a GeForce 7900 ought to be some use for various other current affordable Nvidia cards, though. I'm guessing that they won't help most of you, either. ( Only two cores, dahling? However can you cope?)ĭriver tweaks aimed at the super-expensive dual-slot super-cards won't help me at all. That's probably still faster than the average, but it's pretty far from the current cutting edge. I've got a 32-bit-WinXP computer with a 2.2GHz (at the moment) dual core Athlon 64 and a 256Mb GeForce 7900 GT. #Supcom Core Maximizer driver#I'm tired of seeing articles about AMAZING NEW DRIVER IMPROVEMENTS OMG and then discovering that there's only any difference if you're using a GeForce 8800 on Windows Bloody Vista. There's a small but significant improvement. #Supcom Core Maximizer drivers#I just installed the brand new v163.71 Nvidia drivers (the last non-beta release was v162.18), and benchmarked Supreme Commander before and after. ![]()
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